Exit Zen
semantics[1].fields[0].label
English
Position the cards in a square
semantics[1].fields[0].description
English
Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.
semantics[1].fields[1].label
English
Number of cards to use
semantics[1].fields[1].description
English
Setting this to a number greater than 2 will make the game pick random cards from the list of cards.
semantics[1].fields[2].label
English
Add button for retrying when the game is over
semantics[2].label
English
Look and feel
semantics[2].description
English
Control the visuals of the game.
semantics[2].fields[0].label
English
Theme Color
semantics[2].fields[0].description
English
Choose a color to create a theme for your card game.
semantics[2].fields[1].label
English
Card Back
semantics[2].fields[1].description
English
Use a custom back for your cards.
semantics[3].label
English
Localization
semantics[3].fields[0].label
English
Card turns text
semantics[3].fields[0].default
English
Card turns
semantics[3].fields[1].label
English
Time spent text
semantics[3].fields[1].default
English
Time spent
semantics[3].fields[2].label
English
Feedback text
semantics[3].fields[2].default
English
Good work!
semantics[3].fields[3].label
English
Try again button text
semantics[3].fields[3].default
English
Reset