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Exit Zen
semantics[6].fields[1].fields[11].label
English
Gained extra time
semantics[6].fields[1].fields[11].description
English
Will be played when the user gains extra time.
semantics[6].fields[1].fields[12].label
English
Timeout warning
semantics[6].fields[1].fields[12].description
English
Will be played when the user is running out of time for an exercise or if the global time runs out.
semantics[7].fields[1].label
English
Global time limit
semantics[8].fields[5].label
English
Full score, but no lives left
semantics[8].fields[5].default
English
You have achieved full score, but lost all your lifes!
semantics[8].fields[6].label
English
Full score, but timed out
semantics[8].fields[6].default
English
You have achieved full score, but ran out of time!
semantics[8].fields[13].default
English
You need at least a certain number of points: @minscore
semantics[8].fields[18].label
English
Dialog text game over by timeout
semantics[8].fields[18].default
English
You have run out of time. Please try again!
semantics[8].fields[26].label
English
Dialog text full score (amendment, if lives are set)
semantics[8].fields[26].default
English
But beware! You may still lose lives!
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