Exit Zen
semantics[2].fields[0].field.fields[2].options[1].label
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3D model overlay
semantics[2].fields[0].field.fields[3].label
English
Interaction
semantics[2].fields[0].field.fields[3].fields[0].label
English
Interaction
semantics[2].fields[0].field.fields[4].fields[0].description
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Upload a glTF (.glb / .gltf) file here. The preferred format is "glTF 2.0 binary" in a single file.
semantics[2].fields[0].field.fields[4].fields[1].fields[0].label
English
Scale
semantics[2].fields[0].field.fields[4].fields[1].fields[0].description
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Scale the model up or down to match your marker size.
semantics[2].fields[0].field.fields[4].fields[1].fields[0].fields[0].label
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Percentage
semantics[2].fields[0].field.fields[4].fields[1].fields[1].description
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Set the model's offset position relative to the marker.
semantics[2].fields[0].field.fields[4].fields[1].fields[2].label
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Rotation
semantics[2].fields[0].field.fields[4].fields[1].fields[2].description
English
Set the rotation in degrees.
semantics[2].fields[0].field.fields[4].fields[1].fields[2].fields[0].label
English
X-axis
semantics[2].fields[0].field.fields[4].fields[1].fields[2].fields[1].label
English
Y-axis
semantics[2].fields[0].field.fields[4].fields[1].fields[2].fields[2].label
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Z-axis
semantics[3].label
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Show end screen
semantics[3].description
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If checked, show an end screen when all interactions have been completed. The end screen will not be available if you only use 3D models though.
semantics[4].fields[1].placeholder
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You did it!
semantics[4].fields[2].label
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Overall Feedback
semantics[4].fields[2].fields[0].label
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Define custom feedback for any score range
semantics[4].fields[2].fields[0].description
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Click the "Add range" button to add as many ranges as you need. Example: 0-20% Bad score, 21-91% Average Score, 91-100% Great Score!
semantics[4].fields[2].fields[0].entity
English
range